Attract-Mode Layout – SDAMax III
SDAMax III is an update to the SDAMax II layout which is no longer available. This update fixes a bug in SDAMax II that caused the “static snap” image for the game prior to appear rather than the currently selected game. The video that followed afterward was correct, but the initial image the scrolled on screen was incorrect. This bug has been squashed. I have also added a couple new features (see below).
SDAMax is an excellent front-end layout to use for both vertical and horizontal oriented arcade machines. The idea for SDAMax came when I decided to implement a “full screen” option for the SDArcade layout … however, with some of the additions I’d made to the SDArcade layout, I decided the best plan of action was to create a “fork” of sorts and flesh the idea out as it’s own separate layout. This is the result. The layout works great in both horizontal and vertical modes (changeable via the settings menu). I invite you to give SDAMax II a try!.
FEATURES:
• Select vertical or horizontal monitor orientation
• Scroll through games either left-right or up-down
• Multiple header animations to choose from (including 3 NEW ones)
• Choose header to appear on left, right, or in the center
• Multiple preview scroll speeds
• Select wheel graphics or marquee graphics for the header
• Progress bar (either vertical or horizontal)
• Favorites star option
• Number of players & game genre graphics option
• Force aspect-ratio option for header
• Color options for all text
• Formatted and much cleaner settings screen
• NEW Controller type indicator
• NEW Number of buttons indicator
• And more…
You can download the layout HERE!
Thanks for the update! Going to try it out now, and probably replace the cools themes in my other 2 cabs, and try out your now loading plugin for my groovymame cabinet.
Yeah, that is a known behavior… and I am not sure how to fix it. Basically when you come back the video somehow loses it’s zorder versus the snap. Basically the snap is what slides around (to save processor cycles)… then after x second the video then appears “over” the snap. Well, what happens when you exit games SOMETIMES is that the video appears BEHIND the snap. So both are still there, but the still snap is in front of the video snap … which you hear playing in the background. And yeah, as soon as you move, it fixes… Read more »
Thats it! Thanks for looking into this for me. Now I understand why it was working fine but had the issue last night, I had switched back to vertical scrolling from horizontal, as I use up/down to scroll through games. I’ll leave it on horizontal and patiently wait for the next release. Again, thanks for making this layout, its becoming my favorite and will probably replace layouts in my other 2 cabs with this one. Great work! Edit: Forgot to mention using Arpicade on a Raspberry Pi 3B+ on a vertical monitor. I noticed that sometimes after exiting a game… Read more »
I can replicate the bug… but i have good news… switch to HORIZONTAL SCROLLING (rather than vertical scrolling) and the bug isn’t present. The proper screen shows first before the animation.
I will fix that with SDAMAX III that I will eventually release…
😉
The way the theme works is that it loads the snap for “speed” purposes… then after x seconds it will play the video (x is configurable in the code… I think I have it set for 3 seconds). That is very strange about the wrong snap showing.
What resolution are you running natively? Are you running on a Pi or PC? Give me a little info and I’ll see what I can do…